a really great concept crossing minesweeper (bombs and numbers? cmon now) and battleship into a stress game, I really liked the flow of cross checking all the sonars to find one, though the two circular sonars were most useful, the row and column ones should be 'up' (down) graded to 3 columns.
Ultimately what got me was getting shot while restarting which...what was I supposed to do exactly? Is there a way to predict when shots happen? Do you just have to luck it out?
I think removing the automatic S To Get To Console action is less disorientating and including signs for which sonar does which shape would be good for onboarding.
Ultimately I loved this, but the real big flaw was just not being able to fit any store upgrades in the game in time, you don't vertically upgrade in face of bigger enemies.
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a really great concept crossing minesweeper (bombs and numbers? cmon now) and battleship into a stress game, I really liked the flow of cross checking all the sonars to find one, though the two circular sonars were most useful, the row and column ones should be 'up' (down) graded to 3 columns.
Ultimately what got me was getting shot while restarting which...what was I supposed to do exactly? Is there a way to predict when shots happen? Do you just have to luck it out?
I think removing the automatic S To Get To Console action is less disorientating and including signs for which sonar does which shape would be good for onboarding.
Ultimately I loved this, but the real big flaw was just not being able to fit any store upgrades in the game in time, you don't vertically upgrade in face of bigger enemies.